Master Boons no longer show pop-up messages when they trigger.
Characters are no longer provided increased Item Level from Collars that are inactive.
The vendor for Coins of Waukeen no longer hangs out in the Moonstone Mask even while the event is inactive.
As the campaigns have been removed, Double Underdark and Double Maze Engine currency events have been removed from the calendar.
Spellplague Caverns and Fangbreaker Island still require campaign unlocks, but the rest now have a minimum level of 5 to queue.
The rest of the previously-Epic Dungeons are now in the normal Dungeon queue, and now scale players up to minimum item level.
All but Vault of Stars are in the Random Advanced Dungeon queue.
The Epic Dungeon category has been renamed to Advanced Dungeon, and now contains Infernal Citadel, Castle Ravenloft, Tomb of the Nine Gods, Lair of the Mad Mage, and Vault of Stars.
It now leads directly to the Well of Dragons zone.
The portions of this campaign that required contact with the factions in Protector’s Enclave have been removed, and the campaign has grown shorter as a result.
The Maze Engine is now an Adventure, and awards the boon points formerly given by the Maze Engine campaign.
The Dwarven King quest line is now an Adventure, and awards the boon points formerly given by the Underdark campaign.
Acquisitions Incorporated is now an Adventure, and awards the boon points formerly given by the Acquisitions Incorporated campaign.
Vault of Stars now unlocks account-wide when unlocked.
Various minor typos have been addressed.
Various quest flows and NPC behavior within leveling zones have been improved.
Various environments and encounters within leveling zones have been improved.
Protector’s Enclave: The Tarmalune Trade House has been adjusted to allow further construction in its area.
Lore: The Adventurer’s Guild now has a place to purchase lore from zones that have been vaulted.
Bryn Shander: Merchant Woes: Cecil is now consistently visible for all quest steps that require interaction with him.
Drop by the workshop and check out the changes! Item Levels on gear were also increased in order to better match other rewards. With the changes to the level cap, adjustments have been made to the levels of your profession and artisans. Give it a look in the Journal, in the Sword Coast Chronicles section! The goal of Adventures is to guide you to the content that’s right for you. The Adventure System allows for a new and intuitive way to play through content, track your progress, and get some great rewards.